Clothing Iron design i did this spring while studying form language, design semantics and of course classic surface modelling. I had a great time learning and figuring out how to handle a design project under constraints for everything between the perspective of a user, visuals to constraints in modelling and manufacturing. I would have had a hard time without the constant input from great professors and instructors as well as fellow students. Modelled in Creo Parametric 3.0 (super fun), rendered in Showcase with existing showcase materials (super fast =]).
I will be finishing my Industrial Design Engineering degree next spring, and after that I want to get back to Concept design and art for games again to make use of all this neat knowledge =]